Kid Chameleon

Kid Chameleon
PAL boxart
Developer(s)Sega Technical Institute
Publisher(s)Sega
Director(s)Graeme Bayless
Designer(s)Broderick Macaraeg
Hoyt Ng
Bill Dunn
Steve Woita
Programmer(s)Mark Cerny
Steve Woita
Bill Willis
BC. Tchiu Le
Scott Chandler
Artist(s)Craig Stitt
Yasushi Yamaguchi
Alan Ackerman
Brenda Ross
Paul Mica
Composer(s)Mark Miller
Platform(s)Sega Genesis
Release
  • NA: March 1992
  • JP: May 29, 1992
  • EU: 1992
Genre(s)Platformer
Mode(s)Single player, multiplayer

Kid Chameleon is a 1992 platform game developed and published by Sega released for the Sega Genesis. In the game, a boss character with artificial intelligence in a virtual reality video game begins abducting players and the main protagonist Casey goes in to beat the game and rescue them. He does this by using masks to shapeshift into different characters in order to use different abilities. It was later released in Japan. After its initial release in 1992 for the Genesis, it was later re-released a number of times in the 2000s, including part of the Sega Smash Pack 2 for the PC in 2000, the Sega Genesis Collection for the PlayStation Portable and PlayStation 2 in 2006, as a digital release on the Wii's Virtual Console in 2007, Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3 in 2009 and for the Sega Forever service in 2017.[1]

  1. ^ Etherington, Darrell (21 June 2017). "SEGA's new SEGA Forever collection brings classic games to mobile for free | TechCrunch". Retrieved 2017-06-21.