Kid Icarus: Uprising

Kid Icarus: Uprising
North American box art
Developer(s)Project Sora
Publisher(s)Nintendo
Director(s)Masahiro Sakurai
Producer(s)Yoshihiro Matsushima
Writer(s)Masahiro Sakurai
Composer(s)
SeriesKid Icarus
Platform(s)Nintendo 3DS
Release
  • JP: 22 March 2012
  • NA/EU: 23 March 2012
  • AU: 29 March 2012
Genre(s)Third-person shooter, rail shooter
Mode(s)Single-player, multiplayer

Kid Icarus: Uprising[b] is a third-person shooter video game developed by Project Sora and published by Nintendo for the Nintendo 3DS. Released worldwide in March 2012, it is the third installment in the Kid Icarus franchise, the first to be released since Kid Icarus: Of Myths and Monsters in 1991, and the first worldwide release since the original NES game in 1986. It is also the only video game Project Sora made before shutting down in mid-2012.

Kid Icarus: Uprising takes place in a setting based loosely around Greek mythology. The main protagonist is the angel Pit, servant to the Goddess of Light, Palutena. When the Goddess of Darkness Medusa returns to destroy humanity, Pit goes on missions first against her, then against the forces of Hades, the Lord of the Underworld and the source behind Medusa's return. During gameplay, the player controls Pit during airborne rail shooter segments and ground-based third-person shooter segments. In addition to the single-player campaign, various collectable and unlockable items can be obtained, and several multiplayer modes are available for up to six players.

Masahiro Sakurai created Uprising after receiving a request from Satoru Iwata to create a launch title for the then in-development Nintendo 3DS. Development began in 2009, but faced multiple difficulties, such as lack of access to the hardware in its early stages, balancing its many elements, and issues with its control scheme. Sakurai was responsible for writing the story, which retained the lighthearted tone of the first Kid Icarus game while having uninterrupted gameplay. A team of composers worked on the music, including Motoi Sakuraba, Yuzo Koshiro, and Yasunori Mitsuda.

Since release, Uprising has sold over a million copies worldwide and received mainly positive reviews; praise was given to the story, characters, graphics, music, and gameplay, although the control scheme was frequently criticized. Elements from the game are prominently featured in the Super Smash Bros. series from its fourth installment onwards.
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