This article needs additional citations for verification. (September 2024) |
Killer Instinct 2 | |
---|---|
Developer(s) | Rare Code Mystics (Classic) |
Publisher(s) | Midway Games Microsoft Studios (Classic) |
Director(s) |
|
Producer(s) | Chris Stamper |
Designer(s) |
|
Composer(s) | Robin Beanland |
Series | Killer Instinct |
Platform(s) | Arcade, Xbox One |
Release | Classic October 15, 2014 |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Killer Instinct MIPS Based Hardware System |
Killer Instinct 2 is a 2.5D fighting game developed by Rare, published by Nintendo and manufactured by Midway for arcades in 1996 as a sequel to Killer Instinct (1994). A modified version of Killer Instinct 2 was published for the Nintendo 64 as Killer Instinct Gold the same year. A Super Nintendo Entertainment System version of Killer Instinct 2 was developed and completed, but never released.[1] A digital port of the game for the Xbox One is bundled with the second season of Killer Instinct (2013), under the title Killer Instinct 2 Classic in 2014.[2]