King's Quest VII

King's Quest VII:
The Princeless Bride
Cover art
Developer(s)Sierra On-Line
Publisher(s)Sierra On-Line
Director(s)Roberta Williams
Lorelei Shannon
Andy Hoyos
Producer(s)Mark Seibert
Craig Alexander
Designer(s)Lorelei Shannon
Roberta Williams
Programmer(s)Oliver Brelsford
Tom DeSalvo
Henry Yu
Artist(s)Andy Hoyos
Marc Hudgins
Writer(s)Lorelei Shannon
Composer(s)Neal Grandstaff
Dan Kehler
Jay D. Usher
SeriesKing's Quest
EngineSCI2
Platform(s)MS-DOS, Windows, Macintosh
ReleaseNovember 22, 1994[1]
Genre(s)Adventure game
Mode(s)Single-player

King's Quest VII: The Princeless Bride is a graphic adventure game developed and published by Sierra On-Line for the MS-DOS, Microsoft Windows and Macintosh computers in 1994. It features high-resolution graphics in a style reminiscent of Disney animated films and is the only King's Quest game with multiple protagonists: Queen Valanice and Princess Rosella, who are both spirited away to the realm of Eldritch, and Rosella is transformed into a troll. They must find a way to return Rosella to normal and find her true love, get rid of a powerful evil force threatening this realm, and get back to their kingdom Daventry.

King's Quest VII is the only game in the series to divide the story into chapters. Some puzzles have multiple solutions, and there are two possible endings. Critical reactions to the game were generally positive.

  1. ^ "Sierra releases King's Quest VII; best selling adventure series could shatter CD-ROM sales records". Business Wire. November 22, 1994. Archived from the original on March 5, 2016. Retrieved August 13, 2021 – via The Free Dictionary.