Kingdom Under Fire II

Kingdom Under Fire II
Developer(s)Blueside
Phantagram
Publisher(s)Gameforge
Director(s)Sang Youn Lee
Producer(s)Sang Youn Lee
Composer(s)Cris Velasco
Chris Rickwood
SeriesKingdom Under Fire
Platform(s)Microsoft Windows
ReleaseNovember 14, 2019
Genre(s)Real-time strategy, role-playing
Mode(s)Single-player, multiplayer

Kingdom Under Fire II was a video game set in a high fantasy setting developed by Blueside which merged real-time strategy (RTS), role-playing game (RPG) and massively multiplayer online game (MMO) genres. The game had a single-player and an online multiplayer mode. The game followed on chronologically from Kingdom Under Fire: Circle of Doom, and was the first RTS game set in the Kingdom Under Fire universe to be released since the 2005 Kingdom Under Fire: Heroes. Due to its mass cancellation, most of the 4 platforms were scrapped, and it was Windows-exclusive.

The game was announced in January 2008, and has been subject to delay and changes to release platforms; a closed beta-test began in December 2011 in South Korea.

In November 2013, the developers announced plans for a PlayStation 4 version. However, in November 2019, development plans had ultimately been scrapped.[1]

The Chinese version of Kingdom Under Fire 2 entered a no-wipe Closed Beta state in March 2017. In July, the Taiwanese version entered an Open Beta.

Kingdom under Fire II was published in mid November 2019. On September 17, 2021 it was announced that the English version of the game's servers would be closed on October 26, 2021.[2]

  1. ^ Nelva, Giuseppe (November 11, 2019). "Kingdom Under Fire 2 Dev Explains Why It Took So Long; No Plans for PS4 Version for Now". Twinfinite. Retrieved January 12, 2020.
  2. ^ Omali, Connor (September 17, 2021). "Gameforge Sunsets Kingdom Under Fire 2". mmofallout.com. Retrieved October 15, 2021.