Kixeye

Kixeye
Company typeSubsidiary
IndustryVideo games
GenreMassively multiplayer online real-time strategy games (MMORTS)
FoundedJuly 2007 (2007-07)
FounderPaul Preece
David Scott
Will Harbin
Headquarters,
Key people
  • Colin How
  • (CEO)
  • Tim Holland
  • (CFO)
  • Ben Cann
  • (EP; Head of Marketing, CS, Community, Art, Product)
  • Alan Freemantle
  • (EP; Head of Design, QA)
  • Peter Henry
  • (EP)
  • Dan Hayhurst
  • (EP; Head of Analytics, Product)
  • Neil Petrick
  • (Technical Director)
  • Jeff Platt
  • (GM of VN Office)
ProductsWar Commander, Battle Pirates, Vega Conflict, War Commander: Rogue Assault, Backyard Monsters, Desktop Defender, Tome, Rise of Firstborn
Number of employees
50
ParentStillfront Group
Websitekixeye.com

Kixeye (stylized as KIXEYE, formerly known as Casual Collective) is a video game company founded in July 2007 and headquartered in Victoria, British Columbia, Canada. The company creates, develops and publishes massively multiplayer online real-time strategy games (MMORTS) for PC and mobile devices. Kixeye gained popularity as a pioneer in midcore action games featuring real-time combat on the social networking website Facebook.[1] Following their initial launch, Kixeye's games generated twenty times more revenue per daily active user than other social games, retaining active users five times longer on average.[2][3]

Titles include Rogue Assault, Battle Pirates, War Commander, Vega Conflict, and Rise of Firstborn.

  1. ^ Cutler, Kim-Mai. Kixeye Is The Lucrative Dark Horse of Facebook Gaming. TechCrunch. April 18, 2012.
  2. ^ Gaudiosi, John. Kixeye Kicking to the Curb Notion of Boring Facebook Games Forbes. April 5, 2012.
  3. ^ De Vere, Kathleen. "Monetizing Social Games on Facebook". Inside Social Games. Retrieved 8 February 2012.