Lair | |
---|---|
Developer(s) | Factor 5 |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Julian Eggebrecht Holger Schmidt |
Producer(s) | Brian D. Krueger |
Designer(s) | Brett Tosti |
Artist(s) | Wayne Lo |
Writer(s) | Will Staples Sean O'Keefe |
Composer(s) | John Debney |
Platform(s) | PlayStation 3 |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Lair is an action-adventure video game developed by Factor 5 and published by Sony Computer Entertainment. It was released for the PlayStation 3 in August 2007 in North America.
In Lair, the world is filled with deadly volcanoes, which devastated the world's natural resources and air. It led the native people to split into two warring nations: the poor Mokai, and the well-off Asylia. The story revolves around Rohn Partridge, an Asylia Sky Guard, who eventually turned to support the Mokai. Most of the game's battles are air-based combat, with some fought on the ground by landing the dragon and fighting troops and other land-based creatures. A morale system is also present, in which enemies may retreat if they suffer from low morale.
Lair is the first PlayStation 3 title to have been fully playable via the Remote Play function, allowing it to be accessed through the Internet on a PlayStation Portable. An English demo was released for Asian countries except for Japan, prior to the game's release. The game's soundtrack was composed by John Debney. Lair received mixed reviews upon release, with critics praising the game's visuals and art direction, while criticizing its control scheme. Sony released a reviewer guide to teach reviewers how to properly review the game. Analog stick support and DualShock 3 controller support were later introduced to the game. It was Factor 5's last game developed before its closure in May 2009.