Lara Croft: Relic Run | |
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Developer(s) | Simutronics |
Publisher(s) | Square Enix Europe |
Producer(s) | Iain Riches[2] Laura Carter[3] |
Series | Tomb Raider |
Engine | Unity[4] |
Platform(s) | Android, iOS, Windows Phone 8 |
Release | May 25, 2015[1] |
Genre(s) | Action-adventure, endless runner |
Mode(s) | Single-player |
Lara Croft: Relic Run is a free-to-play action-adventure endless runner platforming game for mobile platforms. It was developed by Simutronics and published by Square Enix's European subsidiary in May 2015. Players take on the role of franchise protagonist Lara Croft as she searches for a lost colleague while confronting a shadowy conspiracy.
Relic Run is part of the Lara Croft continuity, a subseries within the Tomb Raider franchise that is separate from the main series. It was developed as an evolution of the endless runner genre made famous by Temple Run. Simutronics and Crystal Dynamics worked closely together to make sure it was both its own game and fitted properly within the franchise.
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