League of Legends Continental League

League of Legends
Continental League
GameLeague of Legends
FounderRiot Games Russia
First season2016
Ceased2022
Owner(s)Riot Games Russia
No. of teams8
Continents CIS
Last
champion(s)
Unicorns of Love (3rd title)
Most titlesGambit Esports
Unicorns of Love
(3 titles each)
TV partner(s)Twitch
Sponsor(s)Riot Games
Domestic cup(s)LCL Open Cup
Related
competitions
League of Legends European Championship
Official websiteru.lolesports.com

The League of Legends Continental League (LCL; Russian: Континентальная лига по League of Legends, romanized: Kontinental'naya liga po League of Legends) was the top level of professional League of Legends competition in the Commonwealth of Independent States, organized by Riot Games Russia in 2016-2022. It replaced the SLTV StarSeries that was organized by StarLadder in 2016. There are eight teams in the league. Each annual season of play is divided into two splits, spring and summer, both consisting of five weeks of double round-robin tournament play, which then conclude with a play-off single elimination tournament between the top four teams. The winners of each split qualifies for the Mid-Season Invitational and the World Championship.

Prize pool of the competition in 2016 and 2017 amounts ₽4,5 million per season.[1][2]

Due to the ongoing 2022 Russian invasion of Ukraine,[3] the LCL's Spring 2022 season was cancelled, with no Summer 2022 or any 2023 or 2024 season played. When the LCL comes back, it may become an EMEA Regional League (ERL) that sends its top teams to EMEA Masters, since the CIS region was consolidated, alongside Europe, Turkey and MENA, into a single EMEA region in 2023.[4]

  1. ^ "Riot анонсировали собственную лигу по LoL для СНГ - Новости - Советский Спорт" (in Russian). Sovetsky Sport. 30 December 2015. Retrieved 24 January 2017.
  2. ^ "Призовые Континентальной Лиги по LoL в СНГ составят 4,5 миллиона рублей" (in Russian). Sport Express. 18 January 2017. Retrieved 24 January 2017.
  3. ^ Cite error: The named reference :0 was invoked but never defined (see the help page).
  4. ^ Esguerra, Tyler (18 November 2022). "Forging a path: Riot makes sweeping changes to European League ecosystem, including massive regional merger". Dot Esports. Retrieved 13 May 2024.