Left Alive | |
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Developer(s) | Ilinx[1] |
Publisher(s) | Square Enix |
Director(s) | Toshifumi Nabeshima |
Producer(s) | Shinji Hashimoto |
Artist(s) |
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Composer(s) | Hidenori Iwasaki[2] |
Series | Front Mission |
Engine | Orochi 4 |
Platform(s) | |
Release |
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Genre(s) | Action-adventure, stealth |
Mode(s) | Single-player |
Left Alive[a] is a 2019 action-adventure stealth game developed by Ilinx and published by Square Enix. It was released in February and March 2019 for the PlayStation 4 and Windows platforms. It was announced at a press conference by Sony Interactive Entertainment before the 2017 Tokyo Game Show.[3][4] Set in the universe of the Front Mission series of videogames, the story follows several individuals trying to survive amidst a surprise invasion of their country, while both helping civilians to safety and attempting to stop destruction and damage wrought by Wanzers, a form of combat mecha.[5]
Originally conceived as a strategy game, it gained more action elements as development proceeded and ultimately became the first survival game in the Front Mission series. Developers conceived character ideas before the game's planning began, and many changes to their appearances and ages occurred as the story solidified. Left Alive received generally unfavorable reviews from critics. While many praised the graphics, story, and music, reviewers criticized the game's controls, artificial intelligence, game physics, and voice acting.
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