Legacy of Kain: Dead Sun

Legacy of Kain: Dead Sun
The protagonist, Gein/Asher
Developer(s)Climax Studios
Additional work by:
Publisher(s)Square Enix
Director(s)Sam Barlow
Writer(s)James Smythe
SeriesLegacy of Kain
EngineUnreal Engine 3[1]
Platform(s)Microsoft Windows,
PlayStation 3,
PlayStation 4, Xbox 360
ReleaseCancelled
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Legacy of Kain: Dead Sun is a cancelled action-adventure video game that was in development by Climax Studios for Square Enix Europe, with an accompanying multiplayer component developed separately by Psyonix. Conceived as the sixth entry in the Legacy of Kain series, Dead Sun entered production for Microsoft Windows, PlayStation 3, PlayStation 4, and Xbox 360. It was cancelled in 2012 after three years of development. Square Enix Europe and Psyonix salvaged the planned multiplayer mode, which they reconceptualized as Nosgoth, a standalone free-to-play title.

A poster at NeoGAF, an internet forum, unearthed Dead Sun in an extensive report published shortly after Nosgoth's announcement in 2013. The report publicized media and accounts from sources in Climax Studios. Square Enix Europe subsequently acknowledged the scrapped project with the conclusion that Dead Sun "just wasn't the right game, at the right time".[2] Several articles were published later that year which revealed gameplay footage and concept art. Video game publications responded negatively to news of the cancellation, and most commentators expressed their sustained interest in a single-player revival of the franchise.

  1. ^ Purchese, Robert (19 June 2013). "Square Enix acknowledges cancelled Legacy of Kain game Dead Sun". Eurogamer.net.
  2. ^ Purchese, Robert (19 June 2013). "Square Enix acknowledges cancelled Legacy of Kain game Dead Sun". Eurogamer. Retrieved 25 January 2015.