Lego Indiana Jones 2: The Adventure Continues | |
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Developer(s) | Traveller's Tales |
Publisher(s) | |
Director(s) | Jon Burton |
Producer(s) | Steve Wakeman |
Designer(s) | Jon Burton |
Programmer(s) | John Hodskinson |
Artist(s) | James Cunliffe |
Composer(s) | David Whittaker |
Series | Lego Indiana Jones |
Platform(s) | |
Release | Mac OS X
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Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Lego Indiana Jones 2: The Adventure Continues is a 2009 action-adventure video game developed by Traveller's Tales and published by LucasArts. Based on the Indiana Jones franchise, it is the sequel to the 2008 video game Lego Indiana Jones: The Original Adventures. It was released for the Wii, Xbox 360, PlayStation 3, and Microsoft Windows; Feral Interactive published a version for Mac OS X in 2011. TT Fusion developed a handheld version for the Nintendo DS and PlayStation Portable that, although released under the same name, is different in gameplay and amount of content.
The game allows players to play through the first four Indiana Jones films (albeit with different scenes chosen for adaptation than the original) including Indiana Jones and the Kingdom of the Crystal Skull, which was not included in the previous game. Lego Indiana Jones 2 gameplay differs in many different areas from the original. It has multiple open world hub worlds where levels are placed, changes character abilities, and implements an offline level creator and "adventure creator", both of which can be used to create new experiences using previously seen content.
Although the game was a commercial success, it received mixed reviews from critics, who commended the level design and level creator features, but panned it for its "confusing" hub worlds and lack of online play at launch, generally believing it to be inferior to its predecessor.