Lichdom: Battlemage

Lichdom: Battlemage
Developer(s)Xaviant
Bigmoon Entertainment
Publisher(s)Xaviant (PC)
Maximum Games
(PS4, XONE)
EngineCryEngine 3
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
ReleaseMicrosoft Windows
  • NA: August 26, 2014
PlayStation 4 & Xbox One
  • NA: April 19, 2016
  • EU: April 22, 2016
Genre(s)Action role-playing
Mode(s)Single-player

Lichdom: Battlemage is a first-person action role-playing video game that was developed by independent American game developer Xaviant and published by Maximum Games for Microsoft Windows, PlayStation 4 and Xbox One, running on the CryEngine 3 game engine.[1] It was released as an alpha version for Steam Early Access on March 19, 2014, and then fully released in North America on August 26, 2014. A console version was released on April 19, 2016 in North America and on April 22, 2016 in Europe.

The game allows the player to traverse the main quest as a male or female character. Each character has subtle differences in their origin story. There are challenge levels which the player can choose to do as battle-oriented side-quests. Gameplay centers on enemies dropping randomized loot based on the rarity level the character has achieved through reaching checkpoints. The player's spells can be further enhanced by increasing the level of a Sigil through accomplishing specific goals.

  1. ^ "Lichdom: Battlemage review". IGN. 29 August 2014.