Lindsay Grace

Lindsay Grace
Grace at the 2016 GDC Education Summit
Occupation(s)video game designer, artist, professor
EmployerUniversity of Miami
Known forCritical Gameplay
Websitewww.lgrace.com

Lindsay Grace is an American academic, artist, and video game designer.[1] He currently serves as the Knight Chair of Interactive Media and is also an Associate Professor at the School of Communication, University of Miami. .[2][3]

Grace is well known as an academic game designer who employs critical design. He is the 2019 Games for Change Vanguard Award winner and Knight Chair at the University of Miami.[4] He served as founding director of the American University Game Lab and Studio (JOLT),[5] which includes the Fake News game, Factitious,[6] the NPR game Commuter Challenge and Miami Herald's Gaming the System.[7] In 2013 his game, Wait was inducted in the Games for Change Hall of Fame as one of the five most significant games for change in the last decade. Other notable games include Big Huggin', a game controlled by a giant stuffed animal that players must hug to meet game goals. Big Huggin' was Kickstarted with notable support from Jane McGonigal and selected for the ACM SIGGRAPH's Aesthetics of Gameplay Show.[8]

Grace has created more than 15 independent games, acting as the sole designer, developer, and artist. He has written articles about this process and supports such activity as one of 8 executive board members organizing the Global Game Jam. He also exhibits art internationally and curates exhibits. He co-curated the Indie Arcade 2014 and 2016 events at the Smithsonian American Art Museum.

Lindsay Grace has publicly opposed the link between video games and violence.[9] He was featured in the 2023 PBS American Experience Documentary, Ruthless: Monopoly's Secret History about the board game Monopoly's history.

  1. ^ Kragie, Andrew (July 10, 2017). "Fake news? Game seeks to train readers to separate fact and fiction in the media". Chron.
  2. ^ "Lindsay Grace". UM School of Communication.
  3. ^ "Oh, the stories they'll tell!". July 10, 2011.
  4. ^ "Nintendo and Ubisoft honored at the 2019 Games for Change Awards". June 19, 2019.
  5. ^ GameLab and School of Communication, American University. "Journalism Innovation Through Game Design". JOLT. Retrieved March 6, 2020.
  6. ^ "Factitious".
  7. ^ "Gaming the System". gamingthesystem.journalismgames.com.
  8. ^ "Online Game Art Show Uncovers Fascinating Indie Games". ACM SIGGRAPH. March 20, 2014. Retrieved June 13, 2014.
  9. ^ "Video games do not teach people to become shooters in real life". CNN. March 10, 2018.