1990 | F-Zero |
---|---|
1991–1995 | |
1996 | BS F-Zero Grand Prix |
1997 | BS F-Zero Grand Prix 2 |
1998 | F-Zero X |
1999 | |
2000 | F-Zero X Expansion Kit |
2001 | Maximum Velocity |
2002 | |
2003 | F-Zero GX |
F-Zero AX | |
F-Zero GP Legend | |
2004 | F-Zero Climax |
2005–2022 | |
2023 | F-Zero 99 |
F-Zero is a futuristic racing video game franchise originally created by Nintendo EAD and has been continually published by Nintendo although the company has let outside development houses work on some installments.[1] The series premiered in Japan on November 21, 1990, with F-Zero,[a] which later was released in the North American in August 1991 and in the PAL Region in 1992. An original installment appeared on every succeeding Nintendo video game console with the exception of the Game Boy Color from its debut until 2004. GP Legend marked the first time the franchise hit a gaming system twice in its lifetime in the United States.[2] The 2004 release of Climax was the last video game in the franchise before its hiatus.[3][4] Since then, multiple video games were re-released through Nintendo's digital distribution channels. The series currently includes eight released video games, a television series, and video game soundtracks released on audio CDs.
Gameplay consists of racing in futuristic hovercraft and using their speed-boosting abilities to navigate through the courses as quickly as possible in settings like the recurring Mute City, Big Blue and Port Town. The first game was labeled by critics as an influential video game that created the futuristic racing subgenre[5][6] as well as inspired the creation of numerous racing games such as Daytona USA and the Wipeout series.[7][8] The series casually centers around the F-Zero racer Captain Falcon and his talented racing and bounty hunting abilities as well as his encounters with the other F-Zero characters.[9][10]
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