List of accolades received by The Last of Us Part II

Accolades received by The Last of Us Part II
Neil Druckmann
Halley Gross
Neil Druckmann (left) and Halley Gross (right) won awards for their writing on The Last of Us Part II.
Totals[a]
Wins48
Nominations101
Note
  1. ^ Certain award groups do not simply award one winner. They recognize several different recipients, have runners-up, and have third place. Since this is a specific recognition and is different from losing an award, runner-up mentions are considered wins in this award tally. For simplification and to avoid errors, each award in this list has been presumed to have had a prior nomination.

The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment. Set four years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out in revenge for a murder, and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. Following its announcement in December 2016,[1] the game received several awards in anticipation of its release,[2][3][4][5] as well as for its demonstration at E3 2018.[6]

The game was released for the PlayStation 4 on June 19, 2020,[7] and received "universal acclaim" from critics, according to review aggregator Metacritic.[8] It had the biggest launch of 2020[9] and became the fastest-selling PlayStation 4 exclusive.[10][11] It won more than 320 Game of the Year awards,[12] which several outlets claimed broke the record set by The Witcher 3: Wild Hunt (2015);[13][14][15] it was later surpassed by Elden Ring (2022).[12][16] It was awarded from several shows and publications,[17] many of whom considered it among the best games of its generation[18] and among the greatest video games ever made.[19]

It won two awards at AbleGamers's inaugural Video Game Accessibility Awards: Second Channel, for providing several ways to access information; and Helping Hand, for the presentation of in-game hints.[20] At the 38th Golden Joystick Awards, the game won all six awards for which it was nominated, including Ultimate Game of the Year.[21] It led the nominees at the Game Awards 2020 with eleven nominations,[22] of which it won seven, the most in the show's history, including Game of the Year.[23] Following some concerns from viewers, host and producer Geoff Keighley clarified the awards were not rigged nor influenced by Naughty Dog; he said the game was popular with players and media alike as proven by its second-place ranking in the publicly-voted Player's Voice award.[24]

The game received five nominations at the 10th Annual New York Game Awards, including Game of the Year;[25] it lost all to Hades.[26] The Last of Us Part II received twenty-four nominations at the National Academy of Video Game Trade Reviewers Awards, the most in the show's history,[27] and won eight, including Franchise Adventure Game, Lead Performance in a Drama for Johnson and Bailey, and Supporting Performance in a Drama for Baker.[28] It received a record-breaking thirteen nominations at the 17th British Academy Games Awards,[29] of which it won three, including Performer in a Leading Role for Bailey and the publicly-voted EE Game of the Year.[30] The game led the 19th Annual Game Audio Network Guild Awards with fifteen nominations and eight wins,[31] and received the most nominations at the 24th Annual D.I.C.E. Awards with eleven (winning two),[32][33] the 21st Game Developers Choice Awards with six[a] (winning one),[34][35] and the inaugural Global Industry Game Awards with thirteen (winning three).[36][37]

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