Little Nightmares II | |
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Developer(s) | Tarsier Studios Supermassive Games (Enhanced Edition) |
Publisher(s) | Bandai Namco Entertainment |
Director(s) |
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Producer(s) |
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Designer(s) |
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Programmer(s) |
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Artist(s) |
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Writer(s) | David Mervik |
Composer(s) | Tobias Lilja |
Series | Little Nightmares |
Engine | Unreal Engine 4[1] |
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Genre(s) | Puzzle-platform, survival horror |
Mode(s) | Single-player |
Little Nightmares II is a puzzle-platform horror adventure game developed by Tarsier Studios and published by Bandai Namco Entertainment. It may be played as a self-contained experience.[2] The story follows Mono, who must work together with Six, the protagonist from the previous game, to survive the horrors of the Pale City and discover its dark secrets. The game was released for Google Stadia, Nintendo Switch, PlayStation 4, Windows and Xbox One on 11 February 2021. An upgraded version, titled Little Nightmares II: Enhanced Edition, was developed by Supermassive Games and released on 25 August 2021 for PlayStation 5, Windows and Xbox Series X/S.[3]
The game received very positive reviews upon release, with critics praising its graphics, atmosphere, gameplay and sound, while a few criticized its controls and some unintentional glitches. Within one month of release, the game had sold one million units worldwide. A sequel, Little Nightmares III, is in development by Supermassive for a release sometime in 2025.