Lost Tomb | |
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Developer(s) | Stern Electronics |
Publisher(s) | Stern Electronics Datasoft (ports) |
Programmer(s) | Arcade Dan Lee[1] Apple II Larry Lewis Atari 8-bit Bruce Adelstein[2] Commodore 64 Mark Brodie Troy Lyndon Robert Bobbio[3] IBM PC Larry Lewis |
Artist(s) | Whitney Caughlan (C64)[3] |
Platform(s) | Arcade, Apple II, Atari 8-bit, Commodore 64, IBM PC |
Release | 1982: Arcade 1984: Atari, Apple, C64 1985: IBM PC |
Genre(s) | Multidirectional shooter |
Mode(s) | 1-2 players alternating turns |
Arcade system | Konami Scramble[4] |
Lost Tomb is an overhead-view twin-stick shooter written by Dan Lee and released as an arcade video game by Stern Electronics in 1982. Armed with a gun and whip, the player uses dual joysticks to explore the chambers of a South American pyramid looking for treasure and fighting mummies, spiders, and scorpions.[5] The game was Stern's first arcade conversion kit and was intended for use with earlier machines from the company such as Scramble.[6][7]
In 1984, Datasoft published home ports for Apple II, Atari 8-bit computers, Commodore 64, and a self-booting disk for IBM PC compatibles.
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