Luigi's Mansion | |
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Developer(s) | Nintendo EAD[a] |
Publisher(s) | Nintendo |
Director(s) |
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Producer(s) | |
Designer(s) | Tadashi Sugiyama |
Programmer(s) | Hiroki Sotoike |
Composer(s) |
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Series | Luigi's Mansion |
Platform(s) | |
Release | GameCube Nintendo 3DS |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Luigi's Mansion[b] is a 2001 action-adventure horror game developed and published by Nintendo. The game was a launch title for the GameCube and was the first game in the Mario franchise to be released for the console; it was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the third video game in which Luigi is the main character instead of Mario, after Mario Is Missing! and Luigi's Hammer Toss. Players control him as he explores a haunted mansion to rescue Mario and battles ghosts by capturing them through a vacuum cleaner supplied by Professor E. Gadd.
Luigi's Mansion received a positive critical reception overall, with reviewers praising the gameplay, setting, and soundtrack, though its short length was criticized. The game has sold over 3.3 million copies, and is the fifth-best-selling GameCube game of all time. It was one of the first games to be re-released as a Player's Choice title on the system, and achieved a cult following.[1] The game was followed by two sequels – Luigi's Mansion: Dark Moon, released for the Nintendo 3DS in 2013, and Luigi's Mansion 3, which was released for the Nintendo Switch in 2019. A remake of Luigi's Mansion for the 3DS, co-developed by Nintendo and Grezzo, was released in 2018.
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