LuxCoreRender

LuxCoreRender
Developer(s)Jean-Philippe Grimaldi, Jean-Francois Romang, David Bucciarelli, Ricardo Lipas Augusto, Asbjorn Heid and others.[1]
Initial releaseJune 24, 2008; 16 years ago (2008-06-24)
Stable release
2.6 / December 25, 2021; 2 years ago (2021-12-25)[2]
Repository
Written inC++, Python
Operating systemCross-platform
Type3D computer graphics
LicenseApache 2.0
Websitewww.luxcorerender.org

LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot.[3][4] The LuxCoreRender software runs on Linux, Mac OS X, and Windows.

  1. ^ Cite error: The named reference luxrender_authors was invoked but never defined (see the help page).
  2. ^ "LuxCoreRender v2.6". GitHub. 2021-12-25. Retrieved 2021-12-27.
  3. ^ "LuxCoreRender team releases LuxCoreRender 2.2". BlenderNation. 2019-10-02. Retrieved 2020-03-11.
  4. ^ "LuxCore API – LuxCoreRender". Retrieved 2020-03-27.