MPlayer.com

MPlayer.com
Founded1996; 28 years ago (1996)
Defunct2001
FateBankrupt
SuccessorGameSpy
HeadquartersMountain View, California, USA
Websitewww.mplayer.com

Mplayer, referred to as Mplayer.com by 1998,[1] was a free online PC gaming service and community that operated from late 1996 until early 2001. The service at its peak was host to a community of more than 20 million visitors each month and offered more than 100 games.[2] Some of the more popular titles available were action games like Quake, Command & Conquer, and Rogue Spear, as well as classic card and board for more casual gamers. Servers and matchmaking was provided through a proprietary client. Initially, the service was subscription-based, but by early 1997, they became the first major multiplayer community to offer games to be played online through their network for free. This was done by relying on advertisement-based revenues.

Mplayer was a unit of Mpath Interactive, a Silicon Valley–based startup. The demand for online gaming in the late 1990s resulted in huge growth for the service. They became known for supplying a range of features integrated through their software, including their very successful voice chat feature.[3] This feature proved so popular that it was later split off as a VoIP service to cater to non-gamers, dubbed HearMe, which would eventually become the new name of the company.[4] The company was listed on NASDAQ as MPTH and later HEAR.

Despite the growth of their gaming unit, Mplayer was never profitable. HearMe continued to refocus themselves on VoIP technologies and, in late 2000, had sold off Mplayer to competitor GameSpy. In addition, some technologies were sold to 4anything.com. HearMe survived the buyout and continued to operate independently.[5] Mplayer was taken offline and integrated into GameSpy Arcade in 2001.[6] HearMe shut-down in mid 2000.

  1. ^ Mplayer.com. Company press releases (www.mplayer.com/company/press/). Retrieved on 1998-12-05.
  2. ^ Gaudiosi, John (2000-12-21). "GameSpy Buys Mplayer". Video Business Online. Retrieved 2006-03-12.
  3. ^ Herz, J.C. (1998-12-31). "At Game Site, Chat Fans Find Their Voices". New York Times. Retrieved 2006-03-12.
  4. ^ Unknown author (1999-02-01). "Mpath Set to Separate Audio-Chat Business From Game Web Site". Wall Street Journal. {{cite news}}: |author= has generic name (help)
  5. ^ Pham, Alex (2000-12-12). "GameSpy to Buy Mplayer Web Site for $20 Million". Los Angeles Times.
  6. ^ "GameSpy Industries Completes Acquisition of Mplayer". GameSpy Press Release. GameZone. 2001-06-18. Archived from the original on 2006-04-08. Retrieved 2006-03-12.