Madden NFL '94 | |
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Developer(s) | Visual Concepts (SNES) High Score Productions |
Publisher(s) | Electronic Arts |
Designer(s) | High Score Entertainment |
Composer(s) | Brian L. Schmidt |
Series | Madden NFL |
Platform(s) | Genesis, Super NES |
Release | Genesis
|
Genre(s) | Sports |
Mode(s) | Single player, Multiplayer |
Madden NFL '94 is an American football video game released for the Sega Genesis and Super NES in 1993. It is the first game in the Madden series with an official National Football League team license, as well as the first Madden game that allows players to play a full regular season (via a password system). However, the game is not licensed by the NFL Players Association, so all of the players are identified by number only (the game would get the Players' Association license in the next year's edition).
It is the first Madden game to use the "EA Sports – It's in the Game" audio tag. It also introduces the "Flip play", "Play-call mode", "Pass-catch mode" and "Bluff play" options to the series. This is the first Madden title to pause the action and rotate the screen during punts, kickoffs, and turnovers, rather than instantly reversing P.O.V. to the opposite side of the field, which could be disorienting to players. The field can also be rotated to view plays from any angle in instant replay.
This is also the first Madden game to have Super Bowl teams available for play without any special codes.
Due to an error, the entire rosters for the New York Giants and New York Jets are reversed. For example, the quarterback for the Jets is #11 (Phil Simms of the Giants) while the quarterback for the Giants is #7 (Boomer Esiason of the Jets). This error affects at least the copies for SNES available during the Christmas shopping season of 1993.
Certain versions of the game are labeled as "Limited First Round Editions".