Magic and Mayhem

Magic and Mayhem
European cover art
Developer(s)Mythos Games
Publisher(s)
Producer(s)Paul Whipp
Designer(s)Julian Gollop
Ian Terry
Programmer(s)Ian Tory
Nick Gollop
Artist(s)Ian Terry and Charles Abrahams
Composer(s)Simon Emerson
Martin Russell
Platform(s)Microsoft Windows
Release
  • EU: November 1998
  • NA: May 5, 1999[1]
Genre(s)Action, real-time strategy, role-playing
Mode(s)Single-player, multiplayer (LAN-only: IPX, TCP/IP, Null modem)

Magic & Mayhem (working title: Duel: The Mage Wars) is a fantasy/mythology-themed real-time strategy game designed by Julian Gollop[2] and developed by Mythos Games. It was published by Virgin Interactive Entertainment (European release) in late 1998, and by Bethesda (North American release) soon after in 1999. Although the game received generally positive criticisms,[3][4] it met a quiet public reception.

Magic and Mayhem was designed by Gollop as the next incarnation of his successful Chaos video game concept, involving the same mythical wizard combat.[5] Like in Chaos, the player assumes the role of a wizard that can cast spells and summon creatures in order to defeat the other wizards in the battle.

In the single-player campaign, the player assumes the role of Cornelius, a young magician who yearns to become his uncle Lucan's apprentice. He arrives at Lucan's home shortly after graduation from the Hermetic Academy and eager to begin his study, only to find his uncle gone and the home in ruins.

A sequel, Magic & Mayhem: The Art of Magic, was released in October 2001 for Windows.[6]

  1. ^ GameSpot staff (May 5, 1999). "New Releases". GameSpot. Ziff Davis. Archived from the original on June 8, 2000. Retrieved May 2, 2021.
  2. ^ "Julian Gollop Bio". Chaos Squad. Archived from the original on December 21, 2007. Retrieved February 9, 2008.
  3. ^ "Magic & Mayhem". Yahoo! Games. 1999. Archived from the original on March 2, 2011. Retrieved February 10, 2008.
  4. ^ Ward, Trent C. (May 25, 1999). "Magic & Mayhem". IGN. Ziff Davis. Retrieved May 2, 2021.
  5. ^ "References to Chaos". Chaos Squad. Archived from the original on January 5, 2009. Retrieved August 17, 2009.
  6. ^ Saltzman, Marc (October 12, 2001). "Game of the week". Quad-City Times. p. 21. Retrieved July 19, 2021 – via Newspapers.com.