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Magical Tetris Challenge | |
---|---|
Developer(s) | Capcom |
Publisher(s) | |
Director(s) | Hidemaro Fujibayashi |
Designer(s) | Hidemaro Fujibayashi |
Composer(s) | Masato Kouda (Consoles) Harumi Fujita (GBC) |
Series | Tetris |
Platform(s) | Arcade, Nintendo 64, PlayStation, Game Boy Color |
Release | Arcade
PlayStation Game Boy Color |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Magical Tetris Challenge[a] is a 1998 puzzle video game by Capcom for the arcade, Nintendo 64, Game Boy Color, and PlayStation. It is a version of Tetris (Russian: Тетрис[b]) featuring Disney characters. It is one of the few Nintendo 64 games to be entirely in 2D, in addition to being Capcom's first game for the console. The Japanese arcade cabinet and cover art was done by Kenichi Sudo,[1] while the North American cover art was done by Robert Griggs.[2]
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