Magna Carta: Tears of Blood

MagnaCarta: Tears of Blood
North American PlayStation 2 cover art
Developer(s)Softmax
Publisher(s)
Director(s)Yeon-Kyu Choi
Producer(s)
  • Shintarō Miura
  • Young-Gee Cho
  • Lee Jackie
Designer(s)Seok-Hwan Jeon
Programmer(s)Chang-Geun Lim
Artist(s)
Writer(s)
  • Rae-Yeon Lee
  • Byung-Soo Kwon
  • Junko Okazaki
Composer(s)Sung-Woon Jang
SeriesMagna Carta
EngineUnreal Engine 2
Platform(s)PlayStation 2, PlayStation Portable
ReleasePlayStation 2
  • JP: November 11, 2004
  • KOR: December 12, 2004
  • NA: November 15, 2005
  • AU: March 16, 2006[1]
  • EU: April 7, 2006
PSP
  • JP: May 25, 2006
Genre(s)Role-playing
Mode(s)Single-player

MagnaCarta: Tears of Blood, also known as MagnaCarta: Crimson Stigmata is a role-playing video game developed by Softmax and originally released for the PlayStation 2 in South Korea by Sony Computer Entertainment as MagnaCarta: Crimson Stigmata (마그나카르타: 진홍의 성흔, Mageuna Kaleuta: Jinhong-ui Seongheun) and in Japan as simply Magna Carta (マグナカルタ, Maguna Karuta) (a title later used in the PAL version) by Banpresto in 2004. It is the second installment of the Magna Carta series and a sequel to the 2001 game Magna Carta: The Phantom of Avalanche. The game was later released as MagnaCarta: Tears of Blood in the United States. A PlayStation Portable version was released in May 2006 as MagnaCarta Portable (マグナカルタ ポータブル, Maguna Karuta Pōtaburu).

  1. ^ Jastrzab, Jeremy (February 27, 2006). "Updated Australian release list, 27/02/06". PALGN. Archived from the original on January 11, 2009. Retrieved March 22, 2020.