Mario Kart Wii | |
---|---|
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Director(s) | Yasuyuki Oyagi |
Producer(s) | Hideki Konno |
Designer(s) |
|
Programmer(s) |
|
Artist(s) | Daisuke Kageyama |
Composer(s) |
|
Series | Mario Kart |
Platform(s) | Wii |
Release | |
Genre(s) | Kart racing |
Mode(s) | Single-player, multiplayer |
Mario Kart Wii[a] is a 2008 kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the Mario Kart series, and was released in April 2008. Like its previous installments, Mario Kart Wii incorporates playable characters from the Mario series, who participate in races on 32 different race tracks using specialized items to hinder opponents or gain advantages. The game features multiple single-player and multiplayer game modes including two- to four-person split screen. Online multiplayer was supported until the discontinuation of Nintendo Wi-Fi Connection in May 2014. Mario Kart Wii uses the Wii Remote's motion-controls to provide intuitive and conventional steering controls. Each copy of the game was bundled with the Wii Wheel accessory to augment this feature and mimic a steering wheel.
The game received positive reviews upon release, with praise for the online mode, coupled with its characters, innovative gameplay, tracks, and karts, but received criticism for its item balancing and rubber-band difficulty adjustment. The game sold over 37 million copies, making it the second best-selling Mario Kart game after Mario Kart 8 Deluxe and one of the best-selling video games of all time.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).