Mario Paint

Mario Paint
North American box art
Developer(s)
Publisher(s)Nintendo
Director(s)Hirofumi Matsuoka
Producer(s)Gunpei Yokoi
Programmer(s)
  • Noriaki Teramoto
  • Kenji Imai
  • Kenji Nakamura
  • Genji Kubota
Artist(s)Hirofumi Matsuoka
Composer(s)
SeriesMario
Platform(s)Super Nintendo Entertainment System
Release
  • JP: July 14, 1992
  • NA: August 1, 1992
  • EU: December 10, 1992
Genre(s)Art tool
Mode(s)Single-player

Mario Paint[a] is a 1992 art creation video game developed by Nintendo Research & Development 1 (R&D1) and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System.[1][2] Mario Paint consists of a raster graphics editor, an animation program, a music composer, and a point and click minigame, all of which are designed to be used with the Super NES Mouse peripheral, which the game was packaged and sold with. Per its name, the game is Mario-themed, and features sprites and sound effects that are taken from or in the vein of Super Mario World.

Mario Paint sold very well following its release and is one of the best-selling SNES games, with over 2.3 million copies sold. The game was released to fairly positive contemporaneous reviews; critics highlighted its accessibility, features, innovative design, and educational potential, but criticized unnecessary limitations on creation that rendered it unviable for serious creation. Retrospective reviews have been more positive, praising the game as "memorable", "addictive", "unique", and "ingenious", and it has been deemed one of the best SNES games of all time. Mario Paint's music composer in particular has been used to create original songs, covers, and remixes using the game's sounds and limitations.

A successor series, Mario Artist, was released for the Nintendo 64's 64DD peripheral starting in 1999; however, only four titles were released in Japan only before the rest were canceled by 2000. Similar titles and game creation systems released by Nintendo since, such as WarioWare D.I.Y., Super Mario Maker, and Super Mario Maker 2, include features from and references to Mario Paint; Super Mario Maker in particular was originally envisioned as a Mario Paint title for the Wii U.


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  1. ^ "クリエイターズファイル 第102回". Gpara.com. February 17, 2003. Archived from the original on September 30, 2011. Retrieved June 13, 2011.
  2. ^ "Engaged Game Software". Intelligent Systems Co., Ltd. Archived from the original on April 10, 2014. Retrieved August 20, 2009.