Mark of the Ninja | |
---|---|
Developer(s) | Klei Entertainment |
Publisher(s) | Microsoft Studios Klei Entertainment (remaster) |
Director(s) | Jeff Agala |
Producer(s) |
|
Designer(s) | Nels Anderson |
Programmer(s) | Chris Costa |
Artist(s) |
|
Writer(s) | Chris Dahlen |
Composer(s) |
|
Platform(s) | Xbox 360 Windows Linux macOS Nintendo Switch Xbox One PlayStation 4 |
Release | September 7, 2012
|
Genre(s) | Platform, stealth |
Mode(s) | Single-player |
Mark of the Ninja is a side-scrolling stealth platform game developed by Klei Entertainment and published by Microsoft Studios. It was announced on February 28, 2012, and later released for the Xbox 360 via Xbox Live Arcade on September 7, 2012. The game was released for Microsoft Windows on October 16, 2012, and for Linux and OS X on September 11, 2013. A remastered version was released on October 9, 2018, for Xbox One, PlayStation 4, Nintendo Switch, Microsoft Windows, macOS, and Linux by Klei Entertainment.[1][2]
The game follows the story of a nameless ninja in the present day, and features a conflict between ancient ninja tradition and modern technology. Cutscenes for the game are rendered in a Saturday-morning cartoon animation style.
Mark of the Ninja received critical acclaim from reviewers. Aggregate scores for the game hold in the 90% range at website Metacritic. Reviewers praised the game's visual and audio atmosphere, strong gameplay and new take on the stealth video game genre, while criticizing minor gameplay frustrations surrounding the control scheme and difficult puzzles.