Marshalling (computer science)

In computer science, marshalling or marshaling (US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes.[citation needed] It is typically used when data must be moved between different parts of a computer program or from one program to another.

Marshalling simplifies complex communications, because it allows using composite objects instead of being restricted to primitive objects.