Martian Gothic: Unification | |
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Developer(s) |
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Publisher(s) |
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Director(s) | Stephen Marley |
Producer(s) |
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Programmer(s) |
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Artist(s) |
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Writer(s) | Stephen Marley |
Composer(s) | Jeremy Taylor (firQ) |
Platform(s) | |
Release | Microsoft Windows PlayStation |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Martian Gothic: Unification is a 2000 survival horror video game developed by Creative Reality for Microsoft Windows and Coyote Developments for the PlayStation and published by TalonSoft for Microsoft Windows and Take-Two Interactive for the PlayStation. It takes place on a Martian base in the year 2019, where a crew of three (Martin Karne, Diane Matlock, Kenzo Uji) have been tasked to investigate 10 months of radio silence. They soon find that the dead crew members of the base have been killed, and now become re-animated bloodthirsty zombies.
The PlayStation version was one of a number of "budget titles" released near the end of the system's lifespan.