Masters of Anima

Masters of Anima
Developer(s)Passtech Games
Publisher(s)Focus Home Interactive
Director(s)Sylvain Passot
Designer(s)Adrien Crochet
Pascal Biren
Programmer(s)Sylvain Passot
Alban Guéret
Pierre Sénéclauze
Artist(s)Valentin André-Terramorsi
Romane Govin
Mark Dutriez
Writer(s)Adrien Crochet
Kurt McClung
Composer(s)Leon Shelby
EngineOEngine
Platform(s)PlayStation 4, Xbox One, Windows, Nintendo Switch
Release
  • April 10, 2018
Genre(s)Real-time strategy, role-playing, puzzle
Mode(s)Single-player

Masters of Anima is a real-time strategy video game developed by French studio Passtech Games.[1]

  1. ^ John Rairdin (April 10, 2018). "Masters of Anima (Switch) Review". Nintendo World Report. Retrieved November 30, 2020.