Maverick Hunter | |
---|---|
Developer(s) | Armature Studio |
Publisher(s) | Capcom |
Series | Mega Man X |
Release | Cancelled |
Genre(s) | First-person shooter |
Mode(s) | Single-player |
Maverick Hunter was the codename for a cancelled first-person shooter video game in the Mega Man franchise that would have been developed by Armature Studio and published by Capcom. It was intended to be a darker entry in the Mega Man X series. Mega Man artist and producer Keiji Inafune was responsible for establishing the western-designed game and Adi Granov was responsible for X's new design. It was intended to be the first of a trilogy of games, where players controlled its protagonist X in the first two games and then as Zero for the third. The game would have had similar platform elements found in earlier Mega Man X titles.
It had a lifespan of about six months in 2010 before it was ultimately cancelled, due to internal disagreements around the same time Inafune departed from Capcom, during which other Mega Man titles were also scrapped.