Max: The Curse of Brotherhood | |
---|---|
Developer(s) | Press Play Flashbulb Games (PS4, NS, iOS) |
Publisher(s) | Microsoft Studios Wired Productions (PS4, NS) Flashbulb Games (iOS) |
Engine | Unity |
Platform(s) | |
Release | |
Genre(s) | Puzzle, platformer |
Mode(s) | Single-player |
Max: The Curse of Brotherhood is a puzzle-platform video game developed by Press Play and published by Microsoft Studios. It was originally released in 2014 for Xbox One,[4] Microsoft Windows, Xbox 360,[5] Nintendo Switch[6] and later on PlayStation 4.[7] The game was announced during Microsoft's E3 2013 press event. It is a sequel to Press Play's previous work, the 2010 game Max & the Magic Marker.[8] A sequel was planned but cancelled following the closure of Press Play in 2016.
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