Mazin Saga: Mutant Fighter | |
---|---|
Developer(s) | Almanic Corporation[a] |
Publisher(s) | |
Director(s) | Satsuki Mizuno Takashi Yoneda Tommy Bon Bon |
Producer(s) | Kenzi Nagai |
Designer(s) | Takashi Nagai |
Programmer(s) | Yōji Iwashita |
Artist(s) | Hidetoshi Fujioka Naoyuki Hayakawa Takehito Suzuki |
Composer(s) | Kazuo Sawa |
Series | Mazinger |
Platform(s) | Sega Genesis |
Release | |
Genre(s) | Beat 'em up, fighting |
Mode(s) | Single-player |
Mazin Saga: Mutant Fighter[c] is a 1993 hybrid beat 'em up/fighting video game developed by Almanic Corporation, in conjunction with ALU and Team "Saga", and published by Vic Tokai for the Sega Genesis in North American and later in Japan and Europe by Sega. Based upon Go Nagai's MazinSaga mecha manga,[2] which is considered a combination of Nagai's Mazinger and Devilman franchises, players assume the role of Koji Kabuto wielding the Mazinger Z armor to fight against powerful 'Bio Beasts' led by God Kaiser Hell. Co-directed by Satsuki Mizuno, Takashi Yoneda and "Tommy Bon Bon", the title was created by most of the same team that worked on previous projects at Almanic such as E.V.O.: Search for Eden. It was met with mostly positive reception from critics since its release.
2月26日/マジンサーガ[Feb 26//Mazinger Saga]
ALU
was invoked but never defined (see the help page).
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).