MechWarrior | |
---|---|
Developer(s) | Beam Software |
Publisher(s) | |
Director(s) | Alfred Milgrom |
Producer(s) | Tom Sloper |
Designer(s) | James Halprin |
Programmer(s) | Andrew Davie |
Artist(s) | Holger Liebnitz Steve French Paul Mitchell |
Writer(s) | James Halprin |
Composer(s) | Marshall Parker |
Series | BattleTech/MechWarrior |
Platform(s) | Super NES |
Release | |
Genre(s) | Sci-fi mech simulation |
Mode(s) | Single-player |
MechWarrior, known in Japan as BattleTech (バトルテック), is a first-person action video game for the Super NES set in the BattleTech universe. The SNES game was based upon the original PC MechWarrior, with updated graphics that utilized Mode 7 for the Battlemech mission sequences instead of the PC version's flat-shaded 3D graphics.
The game was followed by a sequel, MechWarrior 3050, which is played from an isometric view.