MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries
Developer(s)Piranha Games
Publisher(s)
Designer(s)
  • David Forsey
  • Paul Inouye
Programmer(s)Brian Windover
Artist(s)Dennis de Koning
Composer(s)Sean Kolton
SeriesMechWarrior
EngineUnreal Engine 4
Platform(s)
Release
  • Microsoft Windows
  • December 10, 2019
  • Xbox One, Series X/S
  • May 27, 2021
  • PlayStation 4, PS5
  • September 23, 2021
Genre(s)Vehicle simulation
Mode(s)Single-player, multiplayer

MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games released on December 10, 2019, on Microsoft Windows.[1] It is the first single player MechWarrior game since 2002. It was initially available as an Epic Games Store exclusive title, which, like other games with Epic Games Store exclusivity deals, was met with criticism.[2] On May 7, 2020, it was made available through Xbox Game Pass for PC.[3] On May 27, 2021, it was made available on additional platforms including Xbox Series X/S, Xbox One, Steam and GOG, in addition to the DLC pack Heroes of the Inner Sphere, Call to Arms, and Rise of Rasalhague.[4] It features ray tracing powered by Nvidia RTX as well as DLSS.[5]

  1. ^ Wakeling, Richard (December 9, 2019). "MechWarrior 5: Mercenaries Launch Trailer Showcases Plenty of Mech On Mech Action". GameSpot. Retrieved December 11, 2019.
  2. ^ Grubb, Jeff (July 25, 2019). "Mechwarrior 5: Mercenaries launched December 10 as an Epic exclusive". VentureBeat. Retrieved December 9, 2019.
  3. ^ Jon Clarke (May 7, 2020). "Mechwarrior 5: Mercenaries lands on Xbox Game Pass for PC". Xbox Era. Retrieved September 11, 2020.
  4. ^ "MechWarrior 5: Mercenaries - MW5 Launch Day Post". mw5mercs.com. Retrieved 2021-05-27.
  5. ^ Alessio Palumbo (September 21, 2018). "MechWarrior 5: Mercenaries Developer on NVIDIA RTX and NVIDIA DLSS: We'll Get the Greatest Benefit from Doing Both". WCCFTECH. Retrieved December 4, 2019.