Mega Man 3

Mega Man 3
North American box art
Developer(s)Capcom
Publisher(s)
Director(s)Masayoshi Kurokawa
Producer(s)Tokuro Fujiwara
Designer(s)
Programmer(s)Tadashi Kuwana
Artist(s)
  • Keiji Inafune
  • Yasuaki Kishimoto
  • Akemi Iwasaki
  • Miki Kijima
Composer(s)
SeriesMega Man
Platform(s)Nintendo Entertainment System, PlayStation, Mobile phone, Android, iOS
Release
September 28, 1990
  • Famicom / NES
    PlayStation
    • JP: September 14, 1999[4]
    Mobile phone
    Android, iOS
    • WW: January 5, 2017[7]
Genre(s)Action, platform
Mode(s)Single-player
Arcade systemPlayChoice-10

Mega Man 3[a] (stylized as Mega Man III) is an action-platform video game developed and published by Capcom for the Nintendo Entertainment System. It is the third game of the original Mega Man series and was originally released in Japan on September 28, 1990. The game was released in North America later in 1990 and in European regions by Nintendo in 1992. Taking place after the events of Mega Man 2, the plot follows the titular hero as he helps his creator, Dr. Light, and a supposedly former enemy, Dr. Wily, collect parts for a peace-keeping robot by defeating several Robot Masters that have gone haywire.

An action-platform game, Mega Man 3 follows the same format set forth by its two predecessors. The player, as Mega Man, must complete a series of stages in any order. Defeating a stage's boss will earn the player its special weapon, which can be selected and used at will throughout the rest of the game. Mega Man 3 introduces new gameplay elements such as Mega Man's canine sidekick Rush and the ability to slide along the ground. Unlike the first two installments of the series, artist and designer Keiji Inafune has considered the creation of Mega Man 3 to be very stressful due to time constraints and his own increased responsibilities during its development.

Following the success of Mega Man 2 released two years earlier, Mega Man 3 has sold 1.17 million copies and has been positively received in critical reviews. Its presentation and gameplay has been especially praised, although many sources found the game to be too difficult. Like other titles in the series, Mega Man 3 has been re-released several times on other gaming platforms, on mobile phones, and as part of various Mega Man franchise compilations.[10] A sequel, Mega Man 4, was released in 1991.

  1. ^ Nintendo staff. "NES Games" (PDF). Nintendo. Archived from the original (PDF) on December 21, 2010. Retrieved September 24, 2011.
  2. ^ Nintendo staff (January 6, 2010). Mega Man: Official Complete Works. Udon Entertainment. pp. 16–21. ISBN 978-1-897376-79-9.
  3. ^ Total! staff (September 1995). "NES Classics: Mega Man 3". Total! (in German). Future Publishing: 53. ISSN 0964-9352.
  4. ^ Mega Man: Official Complete Works. Udon Entertainment. January 6, 2010. pp. 98–9. ISBN 978-1-897376-79-9.
  5. ^ Buchanan, Levi (October 27, 2008). "Mega Man 3 Mobile Review". IGN. Archived from the original on December 15, 2008. Retrieved January 1, 2009.
  6. ^ GPara staff (April 1, 2005). "ダンテ降臨!Vodafoneに『デビルメイクライ』出現" [Dante's Descent! The Vodafone "Devil May Cry" appearance] (in Japanese). GPara. Archived from the original on September 30, 2011. Retrieved January 8, 2011.
  7. ^ Dotson, Carter. "'Mega Man' 1-6 Releasing for iOS and Android on January 5th". Touch Arcade. Archived from the original on December 31, 2016. Retrieved December 30, 2016.
  8. ^ Jeriaska (December 2, 2008). "Interview: The Story Of The Mega Man 9 Arrange Soundtrack". Gamasutra. UBM plc. Archived from the original on September 30, 2018. Retrieved January 3, 2011.
  9. ^ Jeriaska (October 4, 2008). "Mega Man 9 music interview with Inti Creates' Ippo Yamada". Siliconera. Archived from the original on July 16, 2011. Retrieved March 25, 2011.
  10. ^ "Capcom releases Lifetime sales numbers". May 23, 2008. Archived from the original on July 30, 2017. Retrieved July 26, 2017.


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