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Mega Man Battle Network 3 | |
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Developer(s) | Capcom Production Studio 2 |
Publisher(s) | Capcom |
Producer(s) | Keiji Inafune |
Designer(s) | Masahiro Yasuma |
Programmer(s) |
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Artist(s) | Yuji Ishihara Kyoko Arima Hayato Kaji |
Writer(s) | Masakazu Eguchi Go Onishi Shin Kurosawa |
Composer(s) | Yoshino Aoki |
Series | Mega Man Battle Network |
Platform(s) | Game Boy Advance |
Release |
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Genre(s) | Real-time tactical role-playing |
Mode(s) | Single-player, multiplayer |
Mega Man Battle Network 3: Blue Version[a] and Mega Man Battle Network 3: White Version are tactical role-playing games developed by Capcom for the Game Boy Advance (GBA) handheld game console. It is the third game in the Mega Man Battle Network series, released in 2002 in Japan and 2003 in North America. While in North America and Europe, two complementary versions of the game - Blue Version and White Version - exist, marketed simultaneously, this was not the case in Japan. The game was first released in a single version in this region. However, later a Black Version[b] version containing bug fixes, new areas, optional bosses, and other improvements was released some months after the original. It was released on the Wii U's Virtual Console in Japan on December 17, 2014 and in North America on May 14, 2015.[1]
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