Mega Man X2

Mega Man X2
North American cover art
Developer(s)Capcom
Publisher(s)
  • EU: Laguna Video Games
Producer(s)Tokuro Fujiwara
Designer(s)Keiji Inafune[2]
Sho Tsuge[2]
Yoshihisa Tsuda[2]
Artist(s)Keiji Inafune[2]
Hayato Kaji[2]
Kazunori Tazaki[2]
Composer(s)Yuki Iwai[2]
SeriesMega Man X
Platform(s)
Release
December 16, 1994
Genre(s)Action, platform
Mode(s)Single-player

Mega Man X2 (stylized as MEGA MAN X²), known as Rockman X2 (ロックマンX2) in Japan, is a 1994 action-platform game developed by Capcom for the Super Nintendo Entertainment System (SNES). The game was released in Japan on December 16, 1994, and in North America and PAL regions in 1995. It is the direct sequel to Mega Man X, released one year prior. Mega Man X2 takes place in the near future in which humans try to peacefully coexist with intelligent robots called "Reploids", with some of the Reploids going "Maverick" and threatening daily life. The plot follows the android protagonist X, a "Maverick Hunter" who has saved humanity from the evil Sigma six months earlier. A trio of Mavericks calling themselves the "X-Hunters" has arisen, intent on destroying X by luring him with bodyparts of his comrade Zero, who died in the conflict with Sigma's right hand robot named Vile.

Mega Man X2 features much of the same action-platforming elements as the first installment of the series, following the traditional gameplay of the original Mega Man series. The player is tasked with completing a series of stages by destroying enemies, gaining various power-ups, and winning the special weapon of each stage's boss. Like the first Mega Man X, this game lets the player dash, scale walls, and obtain access to special abilities via optional pieces of armor. Mega Man X2 is graphically similar to its predecessor as well, but Capcom included the Cx4 in-cartridge enhancement chip to allow for some 3D wireframe effects. The development team was instructed to utilize this technology as much as possible when working on the game.

The presentation and gameplay of Mega Man X2 have earned the game a mostly positive critical reception. However, reviewers were dismayed by the lack of changes from the original Mega Man X. The game has since been released on various other platforms.

  1. ^ Nintendo staff. "Super NES Games" (PDF). Nintendo. Archived from the original (PDF) on June 14, 2011. Retrieved September 24, 2011.
  2. ^ a b c d e f g h Mega Man X: Official Complete Works. Udon Entertainment. November 6, 2010. pp. 16–27. ISBN 978-1-897376-80-5.
  3. ^ Mega Fun staff (October 14, 1996). "Mega Man X2". Mega Fun (in German). Computec Verlag: 30. ISSN 0946-6282.
  4. ^ Famitsu staff (December 1, 2008). 「往年のカプコンゲームファンは要チェック! 『ロックマン』に『ストリートファイター』の新作アプリが登場 [Check out the Capcom games of yesteryear! "Rockman" and "Street Fighter" appear as new applications]. Famitsu (in Japanese). Enterbrain, Tokuma Shoten. Archived from the original on November 13, 2013. Retrieved November 29, 2011.
  5. ^ GameSpot staff (May 14, 2009). "「ロックマンX2」配信開始!" ["Rockman X2" Released!]. GameSpot (in Japanese). CBS Interactive. Archived from the original on July 22, 2012. Retrieved July 11, 2010.