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Mega Man Zero 4 | |
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Developer(s) | Inti Creates |
Publisher(s) | Capcom |
Director(s) | Ryota Ito Yoshinori Kawano |
Producer(s) | Takuya Aizu Keiji Inafune Ken Horinouchi |
Designer(s) | Masahiro Mizukoshi Yoshiaki Iwanaga |
Programmer(s) | Kazutaka Yanagisawa Toyohiro Serita Tomoyuki Kajihara Ken Murakami |
Artist(s) | Toru Nakayama |
Writer(s) | Makoto Yabe |
Composer(s) | Ippo Yamada Masaki Suzuki Luna Umegaki Shinichi Itakura |
Series | Mega Man Zero |
Platform(s) | Game Boy Advance |
Release |
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Genre(s) | Action, platform, hack and slash |
Mode(s) | Single-player |
Mega Man Zero 4[a] is a 2005 action-platform game developed by Inti Creates and published by Capcom for the Game Boy Advance. It is the fourth and final installment of the Mega Man Zero subseries of the Mega Man franchise and is set several months after the events of Mega Man Zero 3.
The game deals with the effects of Dr. Weil's reign over Neo Arcadia, established at the end of the previous game. Oppressed humans begin to escape in large numbers to the last-known livable location on the planet, Area Zero, prompting violent retribution from Neo Arcadia. The effects of this conflict eventually drive Zero and the Resistance to protect Area Zero and its inhabitants from Dr. Weil.[4]
Since its original release, it has been brought to the Nintendo DS family of systems as part of the Mega Man Zero Collection in 2010 and the Wii U's Virtual Console in 2016. In February 2020, it was released on PC (Steam), Nintendo Switch, PlayStation 4, and Xbox One as part of the Mega Man Zero/ZX Legacy Collection.
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