This article's plot summary may be too long or excessively detailed. (May 2016) |
Megadimension Neptunia VII | |
---|---|
Developer(s) | Idea Factory Compile Heart[5] |
Publisher(s) |
|
Artist(s) | Tsunako Manamitsu |
Composer(s) | Kenji Kaneko Yoshitaka Hiroda Takeshi Toriumi Tsutomu Narita Chihiro Fujioka Takeshi Abo Nobuo Uematsu |
Series | Hyperdimension Neptunia |
Engine | PhyreEngine |
Platform(s) | PlayStation 4, Windows, Nintendo Switch |
Release | PlayStation 4 Windows
PlayStation 4 Windows
|
Genre(s) | Role-playing |
Megadimension Neptunia VII[6] is a 2015 role-playing game in the Hyperdimension Neptunia series by Idea Factory,[7][8] released for PlayStation 4 and ported to Windows and later to Nintendo Switch. The sequel to Hyperdimension Neptunia Victory, it begins with Neptune and Nepgear being transported from the Hyper Dimension to the post-apocalyptic Zero Dimension, where they team up with local CPU Uzume Tennouboshi to defeat the giant Dark CPUs and return home. They eventually uncover a scheme that threatens both dimensions.