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Metro-Cross | |
---|---|
Developer(s) | Namco |
Publisher(s) | |
Designer(s) | Tatsuro Okamoto |
Composer(s) | Nobuyuki Ohnogi |
Platform(s) | Arcade, Amstrad CPC, Atari ST, Commodore 64, Family Computer, ZX Spectrum |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco Pac-Land |
Metro-Cross[a] is a platform game released in arcades by Namco in 1985. It was ported to the Amstrad CPC, Atari ST, Commodore 64, Family Computer, and ZX Spectrum.
Metro-Cross runs on Namco Pac-Land hardware, but with a video system modified to support a 2048-color palette like that used in Dragon Buster. It uses a Motorola M6809 microprocessor, with a Hitachi HD63701 sub-microprocessor (both running at 1.536 MHz) and Namco 8-channel waveform PSG for audio.
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