Michigan: Report from Hell

Michigan: Report from Hell
European box art
Developer(s)Grasshopper Manufacture
Publisher(s)
Director(s)Akira Ueda
Producer(s)
Programmer(s)Tetsuya Nakazawa
Artist(s)
  • Tatsuji Fujita
  • Katsuyoshi Fukamachi
Writer(s)
  • Nobuhiko Sagara
  • Ren Yamazaki
Composer(s)
Platform(s)PlayStation 2
Release
  • JP: 5 August 2004
  • EU: 30 September 2005
Genre(s)
Mode(s)Single-player

Michigan: Report from Hell[a] is a video game developed by Grasshopper Manufacture. It was published in Japan by Spike in 2004, and in Europe by 505 GameStreet the following year. Alternately described as adventure and survival horror, the game follows a news crew investigating Chicago after a mist covers the city following a plane crash in Lake Michigan. Gameplay features the player as a cameraman guiding the reporter through different scenarios, with the ending influenced by what the player captures on film.

The game was developed during a period when Grasshopper Manufacture was staying in business through contract work. Company founder Goichi Suda created the initial concept, and acted as a producer. The director was Akira Ueda, while the music was composed by Masafumi Takada. The Japanese version included promotional material featuring Taiwanese model Yinling. The game was not released in North America due to its minimal gameplay. Michigan: Report from Hell saw generally mixed reviews, with several Western journalists noting its unique premise but faulting its gameplay and presentation.
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