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Also known as | Milton Bradley Microvision MB Microvision |
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Manufacturer | Milton Bradley Company |
Type | Handheld game console |
Generation | Second generation |
Release date | November 1979 |
Introductory price | US$49.99 (equivalent to about $210 in 2023) |
Discontinued | 1981 |
Media | ROM cartridges |
CPU | Intel 8021/TI TMS1100 (on cartridge) clocked at 100 kHz |
Memory | 64 bytes RAM, 2K ROM |
Display | 16 × 16 pixels resolution |
Power | 1 × 9V battery (TMS1100 processors), 2 × 9V battery (Intel 8021 processors) |
The Microvision (aka Milton Bradley Microvision or MB Microvision) is the first handheld game console that used interchangeable cartridges[1][2] and in that sense is reprogrammable.[3] It was released by the Milton Bradley Company in November 1979[4] for a retail price of $49.99,[5][6] equivalent to $212.00 in 2023.
The Microvision was designed by Jay Smith, the engineer who would later design the Vectrex video game console.[2] The Microvision's combination of portability and a cartridge-based system led to moderate success, with Smith Engineering grossing $15 million in the first year of the system's release. However, very few cartridges, a small screen, and a lack of support from established home video game companies led to its demise in 1981.[7] According to Satoru Okada, the former head of Nintendo's R&D1 Department, the Microvision gave birth to Game Boy, the follow-up to Game & Watch, after Nintendo designed around Microvision's limitations.[8]
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