Might and Magic IX

Might and Magic IX
Developer(s)New World Computing
Publisher(s)The 3DO Company
Director(s)Keith Francart
Producer(s)James W. Dickinson
Designer(s)Timothy Lang
Programmer(s)L. Dean Gibson II
Artist(s)Kate Vanover
Composer(s)Paul Romero
Rob King
Barry Blum
Steve Baca
SeriesMight and Magic
EngineLithtech[2]
Platform(s)Windows
Release
Genre(s)Role-playing video game
Mode(s)Single player

Might and Magic IX is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by The 3DO Company. It is the sequel to Might and Magic VIII: Day of the Destroyer. It is the first to feature a significant game engine overhaul since 1998's Might and Magic VI: The Mandate of Heaven. Powered by the Lithtech engine, it was also the first game in the series to feature fully three-dimensional graphics. During production, it was known by the working title of Might and Magic IX: Writ of Fate,[3] and it is usually referred to by that title by fans of the series.

The music soundtrack is by Paul Anthony Romero, Rob King and Steve Baca.

  1. ^ "3DO SHIPS MIGHT AND MAGICĀ® IX". The 3DO Company. March 28, 2002. Archived from the original on August 4, 2002.
  2. ^ New World Computing (2002). Might and Magic IX (Windows). The 3DO Company. Scene: Credits (main menu). This product contains the LITHTECH game engine licensed from LithTech, Inc. LITHTECH game engine (c) 1997-2000 Lithtech, Inc.
  3. ^ Vox Clamant (December 31, 2004). "Might & Magic IX". Celestial Heavens. Retrieved July 10, 2022.