Might and Magic VII: For Blood and Honor | |
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Developer(s) | New World Computing |
Publisher(s) | 3DO |
Director(s) | Keith Francart |
Producer(s) | Peter Ryu |
Designer(s) | James W. Dickinson Bryan Farina Paul Rattner Jon Van Caneghem |
Programmer(s) | Robert Young |
Artist(s) | John Slowsky |
Composer(s) | Paul Romero |
Series | Might and Magic |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Role-playing video game |
Mode(s) | Single player |
Might and Magic VII: For Blood and Honor is a role-playing game for Windows published in 1999 by 3DO and developed by New World Computing; it was re-released in 2011 on GOG.com. The game follows on from both the events of Heroes of Might and Magic III (a prequel to For Blood and Honor), and those of Might and Magic VI: The Mandate of Heaven. Players form a party of four characters who win a castle in a scavenger hunt and soon become embroiled in political events on the continent of Antagarich, on the world of Enroth, before eventually choosing one of two paths and working alongside a number of characters, whose storyline continues on from the events of Might and Magic III: Isles of Terra. The game, Might and Magic VIII: Day of the Destroyer is a sequel to Blood and Honor.