Might and Magic VIII: Day of the Destroyer | |
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Developer(s) | New World Computing |
Publisher(s) |
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Director(s) | Paul Rattner |
Producer(s) | Peter Ryu |
Designer(s) | Jon Van Caneghem Bryan Farina James W. Dickinson Tom Ono Richard Corredera |
Programmer(s) | Bob Young |
Artist(s) | John Slowsky |
Composer(s) | Rob King Paul Romero Steve Baca |
Series | Might and Magic |
Platform(s) | Windows, PlayStation 2 |
Release | Windows PlayStation 2
|
Genre(s) | Role-playing |
Mode(s) | Single player |
Might and Magic VIII: Day of the Destroyer is a role-playing video game developed for Microsoft Windows by New World Computing and released in 2000 by The 3DO Company. It is the eighth game in the Might and Magic series. The game received middling critical reviews, a first for the series, with several critics citing the game's length and its increasingly dated game engine, which had been left fundamentally unaltered since Might and Magic VI: The Mandate of Heaven in 1998.[4] The game was later ported to PlayStation 2 in Japan and published by Imagineer on September 6, 2001.[5]
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