Moe anthropomorphism

Wikipe-tan, a combination of the Japanese word for Wikipedia and the friendly suffix for children, -tan,[1] is a moe anthropomorph of Wikipedia.

Moe anthropomorphism (Japanese: 萌え擬人化, Hepburn: moe gijinka) is a form of anthropomorphism in anime, manga, and games where moe qualities are given to non-human beings (such as animals, plants, supernatural entities and fantastical creatures), objects, concepts, or phenomena.[2] In addition to moe features, moe anthropomorphs are also characterized by their accessories, which serve to emphasize their original forms before anthropomorphosis. The characters here, usually in a kind of cosplay, are drawn to represent an inanimate object or popular consumer product. Part of the humor of this personification comes from the personality ascribed to the character (often satirical) and the sheer arbitrariness of characterizing a variety of machines, objects, and even physical places as cute.

This form of anthropomorphism is very common in otaku subcultures. With the exception of kemonomimi (which are human-like characters that have animal features), many moe anthropomorphizations started as dōjin efforts. An early form of moe anthropomorphism is the Gundam MS Girl created by Mika Akitaka in 1982.[3] Many anthropomorphizations were the results of discussions on Japanese Internet forums such as 2channel or Futaba Channel. The trend spread out of dōjin circles as commercial anime and manga also prominently feature characters who are personifications of inanimate objects.

  1. ^ Maciamo (2004). "How to Use Japanese Suffixes". Jref.com.
  2. ^ Galbraith, Patrick W. "Moe". Japanese Media and Popular Culture: An Open-Access Digital Initiative of the University of Tokyo. Retrieved 2020-06-08.
  3. ^ Ashcraft, Brian (March 30, 2010). "Gundam As Girls". Kotaku. Retrieved May 5, 2019.