Monkey Island 2: LeChuck's Revenge

Monkey Island 2: LeChuck's Revenge
Developer(s)LucasArts
Publisher(s)
Director(s)Ron Gilbert
Producer(s)Shelley Day
Designer(s)Ron Gilbert
Programmer(s)Tim Schafer
Dave Grossman
Ron Gilbert
Bret Barrett
Tami Borowick
Artist(s)Steve Purcell
Peter Chan
Sean Turner
Larry Ahern
James Alexander Dollar
Ken Macklin
Michael McLaughlin
Collette Michaud
Writer(s)Tami Borowick
Dave Grossman
Bret Barrett
Tim Schafer
Ron Gilbert
Composer(s)Michael Land
Peter McConnell
Clint Bajakian
SeriesMonkey Island
EngineSCUMM
Platform(s)Original version
Amiga, FM Towns, Mac OS, MS-DOS
Special edition
iOS, Windows, PlayStation 3, Xbox 360
ReleaseOriginal version
December 1991[1]
Special edition
7 July 2010
Genre(s)Graphic adventure
Mode(s)Single-player

Monkey Island 2: LeChuck's Revenge is an adventure game developed and published by LucasArts in 1991. Players control the pirate Guybrush Threepwood, who searches for the legendary treasure of Big Whoop and faces the zombie pirate LeChuck.

Like The Secret of Monkey Island (1990), development was led by Ron Gilbert with Tim Schafer and Dave Grossman. Monkey Island 2 was the sixth LucasArts game to use the SCUMM engine and the first to use the iMUSE sound system.

Monkey Island 2 was a critical success, but a commercial disappointment. It was followed by The Curse of Monkey Island in 1997. A remake was released in 2010, following a similar remake of the first game. In 2022, Gilbert released Return to Monkey Island, set after the cliffhanger of Monkey Island 2.

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