MoonBase Commander | |
---|---|
Developer(s) | Humongous Entertainment |
Publisher(s) | Infogrames[a] |
Designer(s) | Rhett Mathis |
Composer(s) | Stuart Ellison |
Engine | SCUMM |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
MoonBase Commander is a strategy video game released in 2002 by Humongous Entertainment. In the game, the player controls a main hub, which can send out other hubs, attack enemy structures, create defensive buildings, and collect energy for further expansion; this is accomplished through launching buildings and/or weapons from a hub. Each building is connected to its parent hub by a cord, which cannot overlap with other cords. The game features both single-player and multiplayer formats. It won the "Best of 2002: The Game No One Played" award from IGN.[1]
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